Photogrammetry Using Smartphone

First experiment with photogrammetry. I wanted to test what kind of results could be achieved using a pretty basic smartphone camera.
Generated in RealityCapture from around 200 photos taken on a Moto G6, a relatively budget 12MP phone.

Didn’t perform any external mesh clean up on this, just exported directly as a reduced poly, along with albedo and normals. Then quickly popped into Marmoset Toolbag for a couple of renders of my grotty well used DVS skate shoes.

3D Photogrammetry of Shoe Using Smartphone Setup and Being Processed with RealityCapture
Cloud cluster shows all the locations where photos were taken from.
Video Turntable