![3D portrait of an elderly lady with real-time hair](https://royzy.com/wp-content/uploads/elderly-lady-head-portrait-3d-real-time-hair-front-roy-nottage.jpg)
![3D portrait of an elderly lady with real-time hair in three quarter view by Roy Nottage](https://royzy.com/wp-content/uploads/elderly-lady-head-portrait-3d-real-time-hair-3-quarter-view-roy-nottage.jpg)
![Close up of 3D real-time elderly hair using hair cards](https://royzy.com/wp-content/uploads/elderly-lady-portrait-3d-real-time-hair-close-up-819x1024.jpg)
Realistic Portrait of an Elderly Lady
Had originally planned to expand this project into a full bust / scene. Instead, tried to push for a realistic portrait of just the head. Face is loosely based on reference of Nadine Gordimer.
The skin and wrinkles were sculpted with Zbrush. Eyes created in Autodesk Maya.
Skin and eyes were both textured with Substance 3D Painter.
Hair strands were groomed in Maya using Xgen. Variation was added to the strands using aiStandardHair, then baked to hair cards. Then a bit of colour and value adjustment for the hair in Photoshop.
Scene setup, shaders, lighting and rendering in Marmoset Toolbag 4.
![3D real-time elderly hair cards process with wireframe](https://royzy.com/wp-content/uploads/elderly-lady-3d-real-time-hair-cards-process-wireframe.jpg)
![Real-Time 3D Elderly Lady Face Portrait with Skin and Neck Wrinkles by Roy Nottage](https://royzy.com/wp-content/uploads/elderly-lady-portrait-3d-real-time-face-skin-wrinkles-neck-roy-nottage.jpg)
![Zbrush sculpt of elderly skin wrinkles](https://royzy.com/wp-content/uploads/elderly-lady-zbrush-skin-wrinkles-sculpt.jpg)